-AMANFACT and HELLMASS were made under the Calooby Doomer alias when I was trying to get back into [GE] -spaic.wad has two different traps depending on if you play it in ZDoom or another port that doesn't support ACS. -cavbldtrap.wad was me trying to replicate the cavbld.wad trap as closely as possible (because Terry obfuscated the scripts in that WAD) -shipfact.wad was modified so late because there was a giant structure in the bottom right corner of the map with over 36000 sectors, and it bloated the wad to over 20 mb, but the big issue was that it was unplayable in Zandronum/Skulltag. -uacwfacl was a joint effort between me and Bob Bobos to impersonate Obsidian; I made the map structure, and Bob made it look more like an Obsidian WAD. The email account was banned. -The differences between azumanga and azumang2 were that I made azumang2 less earrapey, and added a bit more into the first map. -spremake.wad was not at all intended to be a troll WAD, but because I put in the somemong at the end to tease a bit for B4NM, Bloodshitter assumed it was a troll WAD and rejected it.